SYS.4 System Integration and Integration Verification – focuses on brining all system elements together and ensuring they work as intended. It verifies that interfaces, data flows and interactions align with the system architecture and meet release expectations. This process ensures integration issues are detected early, traceability is maintained and clear results are communicated to stakeholders,Continue reading “SYS.4 – System Integration and Integration Verification (A-SPICE 4.0)”
Tag Archives: Development
SWE.6 – Software Qualification Test (A-SPICE 4.0)
Welcome back to our A-SPICE journey. This post continues my A-SPICE SWE series. Missed the others? Start with SWE.1 Software Requirements Analysis. In this post we want to finalize our activities in regards to SWE. But from now on we will focus on Version 4.0 of Automotive SPICE. Enjoy 🙂 ID: SWE.6Process name: Software VerificationProcessContinue reading “SWE.6 – Software Qualification Test (A-SPICE 4.0)”
SWE.4 – Software Unit Verification
Welcome,for our todays A-SPICE process review. In the last post we managed to close up the left side of the V-model. With SWE.4 – Software Unit Verification we will enter the right site of the V, focusing on testing activities. As the ID already refers, we will begin with the software area. Let´s go ID:Continue reading “SWE.4 – Software Unit Verification”
The Basics of Java Widget Creation
While the creation of velocity widgets is quick and easy, you’ll might come across use cases that can only be tackled with the creation of a Java based widgets. This is mostly the case as soon as you want to create an interactive widget. In this post I want to go trough the basics ofContinue reading “The Basics of Java Widget Creation”
Rendering generated Content in Polarion Documents
So far, developing and using Widgets is a standard when displaying aggregated data of Work Items across the whole project or different documents, for stuff like testing reports, traceability matrixes. But these are always external, can of course be opened in a baseline (e.g. for a specific release), but do not have a Workflow orContinue reading “Rendering generated Content in Polarion Documents”
Maximize Reuse / Minimize Maintenance in Software Development
Reusing software snippets from previous projects or platforms can be simple and efficient – You will be faster, as if you would have to write each line by your own. This is obvious to everyone. But what’s far less obvious is: Not only the initial creation, but also the maintenance could be way more efficientContinue reading “Maximize Reuse / Minimize Maintenance in Software Development”